One final update before the big game! As you can see, my leader got a bit of an upgrade and there’s still quite a bit of painting to do; I’d better pull my finger out!
I absolutely can’t wait to do this. It’s been so fun preparing for such a compelling and unique project. See you all on the other side!
Here’s a couple of shots of what I’ve got on the workbench this week. The first shows an early conversion of a stormcast, and the undying tyrant, a wandering NPC for use in skirmish. If I ever get round to playing a game, he’ll drop his crown as an item once killed.
And the other shows an ash waste tech-scrapper, among the start of my sallow trees for The Albino Woods. I’ve really got to pull my finger out now!
As always, let me know what you think!
A foul curse has stricken the land. A curse of darkness and hate, destroying the lives of those who would bask in the light of their god. No more can the sun raise the crops and mend the living, no more can it guide the lost and inspire the hopeful; For it has been blocked by a vast orb of impenetrable blackness. The solar god masked by a dark bridle.
The plants grow withered and pale, the children starve and the livestock rot. Skeletal trees grope blindly in the blackness, their branches bare and crumbling. Any attempts to light the darkness are in vain; The only light to permeate the infinite night shines from the great halo in the sky, and from the gentle flames cast by the candles of the blessed.
And shadows thrive in the dark. Those who breed and lurk and kill grow in number; Daemons walk the earth.
With the emergence of these Daemons, these fiends, so too do those ready to banish them rise. Ready to cleanse the ruined land with axe and fire. They rise in defiance against the evil, lest it consume them all.
The witch hunter. Guided through the iron eyes by a creature, statue skinned. He will follow the imp to the ends of the earth in his mission to clean the realms.
A swollen beast of a man. Engorged and pulsing. He has strayed so far and remembers so little. Fleeting glimpses of a dear friend, a brother, emerge in his mind. Replaced by the metallic taste of tainted meat, the pain of splitting skin and crushing loneliness.
The rotten witch-tracker. Perfectly at home in the pitch blackness, it seeks to banish those who would disturb it’s stagnant peace.
Long dead creatures crawl from their holes and
foul raiders converge on the valley.
The blazing sun covered by a mask of stone.
This is my entry for Jake’s (aka Bruticus) Eclipse competition being run on the aos28 facebook page. Let me know what you think!
I’ve started yet another project for The Chapel! If you’re thinking I’ve bitten off more than I can chew then you’re probably right, but I’m going to show you all anyway.
This is the start of a small chaos warband. Imagine tumorous mutations hidden under yellow cloth and you won’t be far off. I’m really trying to push myself, so there’ll be a lot of sculpting involved.
Then there’s my Eclipse warband. I’ve added fur to the witch hunter and resculpted his hair, textured the brutes armour and armed the wraith. Does anyone have any idea how to make a blunderbuss?
Don’t worry, I’ll be doing a colourful update soon!
Hello all! I’m happy to say my contributions have finally arrived for the Outgard game, unfortunately too late to make a difference. Anyway, I thought you might like to see some images of the finished models.
With this, the now past Pilgrim game and the recent Chapel game being organised I’ve found a big love for collaborative projects like these. The hobby is just so much better when you have people to share it all with.
I know I don’t comment on things as often as I should, but you’ve all been doing brilliant work and I’ve been inspired by each and every one of you.
My god I miss posting.